If unchecked, the whole scene is converted.Ĭonvert Physical Material to VRayMtl – When enabled, converts Physical Material to V-Ray Material.
Turn on 'trace reflections' when converting Standard materials – When enabled, the trace reflectionssetting is on for converted Max Standard materials.Ĭonvert mr Sun/Sky to V-Ray Sun/Sky – When enabled, converts Mental Ray Sun and Sky system to a V-Ray Sun and Sky System.Ĭonvert Standard material opacity to V-Ray material refraction – When enabled, converts 3ds Max Standard material opacity settings to refraction settings in a V-Ray Material.Ĭonvert selected nodes only – When enabled, only selected lights, cameras and the materials of selected objects are converted (with applying the other options above for the selection only).